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Judge Says EA Battlefield 4 Execs Engaged In "Puffery," Not Fraud

Slashdot YourRightsOnline - 22 Octubre, 2014 - 16:04
DemonOnIce writes with a story, as reported by Ars Technica, that a federal judge in San Francisco has dismissed a proposed securities fraud class action lawsuit connected to Battlefield 4's bungled rollout. From the report: EA and several top executives were sued in December and were accused of duping investors with their public statements and concealing issues with the first-person shooter game. The suit claimed executives were painting too rosy of a picture surrounding what ultimately would be Battlefield 4's disastrous debut on various gaming consoles beginning last October, including the next-generation Xbox One. But US District Judge Susan Illston of San Francisco said their comments about EA and the first-person shooter game were essentially protected corporate speak. "The Court agrees with defendants that all of the purported misstatements are inactionable statements of opinion, corporate optimism, or puffery," Illston ruled Monday.

Read more of this story at Slashdot.








Categorías: Free Culture [en]

Judge Says EA Battlefield 4 Execs Engaged In "Puffery," Not Fraud

Slashdot YourRightsOnline - 22 Octubre, 2014 - 16:04
DemonOnIce writes with a story, as reported by Ars Technica, that a federal judge in San Francisco has dismissed a proposed securities fraud class action lawsuit connected to Battlefield 4's bungled rollout. From the report: EA and several top executives were sued in December and were accused of duping investors with their public statements and concealing issues with the first-person shooter game. The suit claimed executives were painting too rosy of a picture surrounding what ultimately would be Battlefield 4's disastrous debut on various gaming consoles beginning last October, including the next-generation Xbox One. But US District Judge Susan Illston of San Francisco said their comments about EA and the first-person shooter game were essentially protected corporate speak. "The Court agrees with defendants that all of the purported misstatements are inactionable statements of opinion, corporate optimism, or puffery," Illston ruled Monday.

Read more of this story at Slashdot.








Categorías: Free Culture [en]

Judge Says EA Battlefield 4 Execs Engaged In "Puffery," Not Fraud

Slashdot YourRightsOnline - 22 Octubre, 2014 - 16:04
DemonOnIce writes with a story, as reported by Ars Technica, that a federal judge in San Francisco has dismissed a proposed securities fraud class action lawsuit connected to Battlefield 4's bungled rollout. From the report: EA and several top executives were sued in December and were accused of duping investors with their public statements and concealing issues with the first-person shooter game. The suit claimed executives were painting too rosy of a picture surrounding what ultimately would be Battlefield 4's disastrous debut on various gaming consoles beginning last October, including the next-generation Xbox One. But US District Judge Susan Illston of San Francisco said their comments about EA and the first-person shooter game were essentially protected corporate speak. "The Court agrees with defendants that all of the purported misstatements are inactionable statements of opinion, corporate optimism, or puffery," Illston ruled Monday.

Read more of this story at Slashdot.








Categorías: Free Culture [en]

Judge Says EA Battlefield 4 Execs Engaged In "Puffery," Not Fraud

Slashdot YourRightsOnline - 22 Octubre, 2014 - 16:04
DemonOnIce writes with a story, as reported by Ars Technica, that a federal judge in San Francisco has dismissed a proposed securities fraud class action lawsuit connected to Battlefield 4's bungled rollout. From the report: EA and several top executives were sued in December and were accused of duping investors with their public statements and concealing issues with the first-person shooter game. The suit claimed executives were painting too rosy of a picture surrounding what ultimately would be Battlefield 4's disastrous debut on various gaming consoles beginning last October, including the next-generation Xbox One. But US District Judge Susan Illston of San Francisco said their comments about EA and the first-person shooter game were essentially protected corporate speak. "The Court agrees with defendants that all of the purported misstatements are inactionable statements of opinion, corporate optimism, or puffery," Illston ruled Monday.

Read more of this story at Slashdot.








Categorías: Free Culture [en]

Bernardo Hernández (Flickr): “No queremos ser otra red social de fotografía”

ReadWriteWeb España - 22 Octubre, 2014 - 15:42

Desde hace un año y medio Bernardo Hernández, vicepresidente de Flickr, y su equipo trabajan para que la plataforma nacida hace 10 años y que fue adquirida por Yahoo en 2005, se convierta en el “carrete fotográfico en la nube de los usuarios”. “Flickr consiguió cuando nació, hace una década, convertirse en una de las mayores plataformas de almacenamiento de fotografías, y lo hizo con una tecnología muy diferente a la que existe hoy”, recordaba hoy en un encuentro con la prensa española el ejecutivo, uno de los pocos españoles en un puesto de peso en de las grandes empresas de Internet a escala global. “Flickr fue cloud antes de la tecnología cloud y fue una red social antes de la proliferación de estas. Pero el entorno digital ha cambiado mucho y la plataforma ha tenido que evolucionar también. ¿Cómo hacer Flickr más relevante para la comunidad de Internet hoy? Ese es uno de nuestros objetivos y, de hecho, la plataforma puede ser muy relevante”, reflexionaba Hernández.

El directivo recordó que la fotografía se ha convertido en la segunda revolución más importante en Internet después del correo electrónico. “Y está sufriendo la misma transformación que el correo electrónico”, apuntó, explicando que mientras que este último nos ha convertido a todos en ‘escritores’ (salvando las distancias) el auge de la fotografía digital impulsado por los dispositivos móviles nos ha convertido a todos en fotógrafos. Además, al igual que el problema de falta de espacio en las plataformas de correo electrónico ya ha sido solucionado por los proveedores de esta industria el de las fotos también lo será. Desde luego, Flickr está facilitando mucho las cosas en este sentido desde que optó por ofrecer de forma gratuita 1 TB de almacenamiento en su plataforma, que ya atesora más de 10.000 millones de fotografías.

Precisamente el espacio de almacenamiento, la organización y la búsqueda son los tres aspectos que la renovada Flickr persigue ofrecer a sus usuarios. “Queremos que la falta de espacio no sea un problema, de ahí el tera de espacio libre que proporcionamos de forma gratuita. Además, queremos que la subida de fotos a la plataforma sea rápida y automática y en ello seguimos trabajando. Y finalmente hemos puesto énfasis en la organización de las imágenes y en la búsqueda, de forma que ésta cada vez sea más fácil para el usuario”, señaló  Hernández.

“La tecnología está aprendiendo a reconocer imágenes”

En la mejora de la búsqueda de las imágenes en Flickr ha tenido mucho que ver la adquisición de dos empresas: IQEngines y Lookflow. “Gracias a la tecnología de IQ Engines la paltaforma es capaz de reconocer el contenido de una foto sin que ésta esté etiquetada. Hasta ahora las fotos solo se podían buscar a través de los metadatos, pero esto está a punto de desaparecer. La tecnología ya está preparada para identificar objetos, está aprendiendo a reconocer imágenes”. Obviamente, añadió Hernández, “para ello son precisos algoritmos muy potentes capaces de reconocer patrones que trabajan sobre píxeles, no sobre texto. Técnicamente es algo complejo pero Flickr lo ha incorporado. Hay muy pocas empresas que lo tengan”, sentenció, aseverando que la plataforma ya es capaz de reconocer de esta forma unos mil objetos.

“Nuestro posicionamiento es radicalmente diferente”

Otro aspecto que Hernández dejó claro es que su equipo no es que Flickr sea “otra red social de fotografía; nuestro posicionamiento es radicalmente diferente. Nos ubicamos como plataforma de gestión fotográfica efectiva que soluciona los problemas de espacio, búsqueda y gestión de las imágenes de los usuarios”.

El respeto a la calidad original de los archivos –“somos el único sitio que la preserva y no empeora la calidad o baja el tamaño de las imágenes”, afirmó el directivo–, la facilidad de compartición de éstas y el respeto de la propiedad intelectual de las imágenes son otros elementos diferenciadores respecto a otras plataformas del mercado.

Una plataforma que, por otro lado, en los últimos años ha realizado un ingente esfuerzo por adaptarse al mundo móvil con sus nuevas apps para teléfonos y tabletas (la última de ellas, para el iPad). “La transición al móvil es imparable en la industria –indicó el portavoz–. Y nosotros queremos que la experiencia del usuario sea la misma en todos los dispositivos, aunque potenciando algunas de las funcionalidades en función del terminal. Por ejemplo el ordenador es más adecuado para editar imágenes, la tableta para organizarlas y el móvil para compartirlas. Cada dispositivo tiene una ventaja técnica”.

Hacia el ‘marketplace’ de la fotografía

Flickr quiere, de hecho, convertirse en un aliado de los fotógrafos y todos aquellos usuarios que quieran recibir una compensación económica por el uso de sus imágenes. “Queremos crear un marketplace donde la gente pueda ir a buscar imágenes (para catálogos, etc.) y pagar por ellas a sus autores”, afirmó. Obviamente Flickr se quedará con una parte –ahí estará el modelo de negocio– aunque, según el CEO, “el fotógrafo se llevará un porcentaje importante”. Pero esto ocurrirá en 2015, según avanzó Hernández, para quien la combinación de consumo y monetización será la clave de éxito de la plataforma.

Las señales de que el camino es el correcto están ahí: “En el último año se están subiendo más de 5 millones de imágenes al día y mucha gente que usaba Flickr en el pasado y dejó de hacerlo está volviendo. Ya tenemos 96 millones de usuarios únicos al mes. Todo apunta a que Flickr se convertirá en la plataforma de fotos más importante de la Internet que viene”.

Respecto a los últimos datos económicos del tercer trimestre del año fiscal de Yahoo, matriz de Flickr, recién salidos del horno, Hernández apuntó que éstos “demuestran los esfuerzos realizados en la compañía en los dos últimos años y las apuestas importantes de Marissa Mayer por la movilidad, los contenidos digitales y las búsquedas en Internet”.




Categorías: Cultura libre [es]

Microsoft, Ask.com, Oracle Latest To Be Sued Over No-Poach Deal

Slashdot YourRightsOnline - 22 Octubre, 2014 - 15:23
itwbennett (1594911) writes Oracle, Microsoft and Ask.com are facing suits alleging that they conspired to restrict hiring of staff. The suits appear to refer to a memo that names a large number of companies that allegedly had special arrangements with Google to prevent poaching of staff and was filed as an exhibit on May 17, 2013 in another class action suit over hiring practices. The former employees filing lawsuits against Microsoft, Ask.com and Oracle have asked that the cases be assigned to Judge Koh as there were similarities with the case against Google, Apple and others — and it maybe doesn't hurt that Judge Koh thought the $324.5 million settlement in that case was too low.

Read more of this story at Slashdot.








Categorías: Free Culture [en]

La propuesta de una joven contra el ciberacoso: pensárselo dos veces

ReadWriteWeb España - 22 Octubre, 2014 - 14:30

¿Qué pasaría si los ciberacosadores dispusieran de un mecanismo de alerta que les obligara a pensarse dos veces cada comentario hiriente? ¿Serían entonces más respetuosos? Una joven estadounidense de 14 años llamada Trisha Prabhu está convencida de que sí, al menos en el caso de los más jóvenes.

Prabhu es una de las finalistas mundiales del recién concluido Google Science Fair, un evento con el que el gigante de Internet busca a jóvenes talentos (de los 13 a los 18 años) en la ciencia y la tecnología online. Esta chica norteamericana cree que los actuales métodos de prevención contra el ciberacoso o cyberbullying no funcionan y propone una alternativa capaz de atacar el problema de raíz, antes, afirma, “de que se produzca”.

La joven estadounidense sostiene que es posible que muchos de los adolescentes que publican mensajes y comentarios hirientes dirigidos a otros en las redes sociales lo hacen porque todavía no son capaces de medir las consecuencias de los que hacen y dicen. Esta teoría se basa en el que el córtex prefrontal, el área del cerebro que controla el razonamiento y la toma de decisiones, no se desarrolla por completo hasta los 25 años.

Prabhu ha empleado sus habilidades como programadora para crear dos tests que ha realizado entre sus compañeros de escuela, de entre 14 y 18 años: uno denominado “Baseline” y otro al que ha bautizado como “Rethink” (algo así como repensar, en inglés). Ambos muestran a los adolescentes mensajes hirientes y les preguntan si los publicarían en las redes sociales, pero, mientras “Baseline” solo lo pregunta una vez, “Rethink” lo hace dos veces, y la segunda recuerda a los estudiantes que su comentario puede hacer daño a otros y les propone pensárselo mejor antes de hacerlo público.

Según Prabhu, el sistema “Rethink” logró que apenas un 7% de los mensajes hirientes escritos llegaran finalmente a las redes sociales. La mayoría de los alumnos que lo utilizó decidió reflexionar mejor sobre lo que iban a escribir. El 93,43% de los adolescentes, explica la joven, se mostraron menos proclives a hacer comentarios agresivos con este método.

La adolescente asegura que esta idea se le ocurrió al escuchar en las noticias que una joven se había suicidado porque no podía soportar el ciberacoso de sus compañeros. Los datos que maneja Prabhu afirman que el 50% de los adolescentes estadounidenses han sufrido acoso escolar y que entre un 10% y un 20% lo experimentan de forma regular. Las consecuencias de estas agresiones en las víctimas son depresión, baja autoestima e incluso, en algunos casos, el suicidio.

Foto cc: kid-josh




Categorías: Cultura libre [es]

Kenya Ministry of ICT congratulates School of Open for transformative model of learning

Creative Commons - 22 Octubre, 2014 - 14:20


SOO Africa Launch Nairobi / CC BY / Phillip Ranja

Today the Mr. Joseph Tiampati, Principal Secretary of the Ministry of ICT of Kenya gave a speech to formally launch the School of Open Africa in Nairobi. The full text of the speech is below and also available as a PDF. In addition, a congratulatory message from Prof. Jacob Kaimenyi, Cabinet Secretary, Ministry of Education, Science and Technology was delivered by Mr. John Temba, Head of ICT in Education at the Ministry. More info on the event from our announcement post yesterday.

Some highlights from the speech:

  • The Ministry recognizes Kenya as a signatory of UNESCO’s 2012 Paris Declaration on Open Educational Resources (OER) and that “open education resources improves the quality of teaching and learning, including by accelerating student comprehension and by providing more opportunities for the realisation of universal access to education.”
  • Kenya has developed and is rolling out a National ICT Master plan for the next five years. The Ministry recognizes “that Creative Commons through the School of Open Africa has provided a good example of innovative use of ICT in education that resonates well with the Kenya National ICT Master Plan… Open Education Resources coupled with innovative use of ICT in education will accelerate realization of a modern Kenya that will be a knowledge-based economy.”

And lastly,

“By using Open Educational Resources, OER, School of Open is opening up to many students who would have otherwise missed the opportunity of accessing education, especially in the marginalized areas which could not adequately access quality education. Ongoing, voluntary, and self- motivated pursuit of knowledge for either personal or professional reasons is one of the characteristics of the 21st Century. One of the major ways of promoting life-long learning is the continuous use of ICT innovations in education.

“I congratulate School of Open teams across Africa for the innovative and transformative mode of teaching and learning that we are launching today. This African initiative is a worthy model for other regions of the world to emulate.”

Congrats on a successful launch to our communities across Africa!

SPEECH BY MR. JOSEPH TIAMPATI, PRINCIPAL SECRETARY MINISTRY OF INFORMATION, COMMUNICATIONS AND TECHNOLOGY DURING THE LAUNCH OF THE SCHOOL OF OPEN AFRICA, AT THE SERENA HOTEL, WEDNESDAY 22ND OCTOBER, 2014

“Good morning.

“It gives me great pleasure to be here today as the Chief Guest during the launch of School of Open – Africa. I would like to begin by sincerely thanking Creative Commons Africa community and under the able coordination of Alex Gakuru and Tobias Schonwetter, and the global Creative Commons Community for inviting me to preside over this launch.

“I am happy to note the enthusiasm demonstrated by School of Open Africa in transforming education along Sustainable Development Goals proposed for post-2015 (Goal No. 4: “Ensure inclusive and equitable quality education and promote life-long learning opportunities for all”) and in line with the Kenya Vision 2030 which seeks to transform Kenya into a middle-income country that offers high quality of life to all citizens by the year 2030. I am happy to note how much School of Open Africa has grown in Kenya and embraced in countries like Senegal, Nigeria, and South Africa among other African countries in the last few years. I am informed that School of Open by Creative Commons is highly reputed around the world for addressing universal access to education.


Awarding CopyrightX certificates / CC BY / Phillip Ranja

“Kenya is a signatory to the UNESCO’s 2012 Paris Declaration on Open Education Resources licensed under Creative Commons open licenses. The use of open education resources improves the quality of teaching and learning, including by accelerating student comprehension and by providing more opportunities for the realisation of universal access to education. Open Educational Resources (OER) are teaching, learning, and research materials in any medium that reside in the public domain or have been released under an open license that permits their free use and re-purposing by others.

“Fully aware of the role of education in a country’s development agenda, I am sure that the new initiatives being undertaken by School of Open Africa, the Creative Commons and UNESCO are making their contribution towards the social, economic, and political pillars which are the three fundamental cornerstones of our country, and indeed for our great continent.

“Ladies and gentlemen, as you may be aware, the Country’s development blue print is being implemented through successive five- year Medium Term Plans (MTPs) that will finally enable the country to achieve the long-term goals. We are now in the second medium term plan cycle (2013-2017) whose theme is “Transforming Kenya: Pathways to Devolution, Socio-economic Development, Equity and National Unity”. As you may be aware, the ICT Authority rolled out the National ICT Master plan that will set the pace for progression of the country in ICT for the next five years. The Master plan – once fully rolled out – will completely transform government processes, services and management, and make information access and service delivery more efficient. Again, the Master plan, with the flagship projects to pilot its implementation, will steer the march towards the digital future that will transform the country to a regional technical hub, raise the country’s competitiveness and align the country in line with vision 2030’s ICT goals.

“By launching the Kenya ICT Master Plan, the government revealed its commitment towards the enhancement of access to quality education and training through ICT in line with the Millennium Development Goals (MDGs). We are reviewing the National ICT Policy Guidelines to ensure alignment with proposed Sustainable Development Goals.
As a country, we are also privileged to have a National ICT Policy whose goal is to create a prosperous ICT-driven Kenyan society. With a well mainstreamed ICT society, we are assured of better livelihoods of Kenyans attainable through the availability of accessible, efficient, reliable and affordable ICT services.

“ICT provides a platform that enables the realization of these goals. I must emphasize that Creative Commons through the School of Open Africa has provided a good example of innovative use of ICT in education that resonates well with the Kenya National ICT Master Plan. The integration of ICT into educational programmes places both the teaching staff and students at the forefront in the utilization of ICT for the enhancement of lives.

“I note with great pleasure the freedom to re-purpose offered by openly licensed educational resources, the convenience online access to learners as alternative courses delivery and certification methods. At this juncture, ladies and gentlemen, I thank William Fisher III, Professor of Intellectual Property and his staff at the Berkman Centre for Internet and Society at Harvard Law School for providing a free copyright law course taught to graduands present today to receive their certificates. I also thank Michael Murungi (then CEO, National Council for Law Reporting or “Kenya Law”) and Alex Gakuru for successfully conducting the course in Nairobi. I must congratulate the former students and ask to make the very best use of the copyright law knowledge they acquired while also challenging all universities represented here to consider emulating the highly successfully CopyrightX initiative.

“As the government continues to work on modalities of ensuring universal access to education and increasing the internet penetration in all parts of the country, we are pleased to witness this mode of study that will definitely translate to affordable education. Open Education Resources coupled with innovative use of ICT in education will accelerate realization of a modern Kenya that will be a knowledge-based economy.

“By using Open Educational Resources, OER, School of Open is opening up to many students who would have otherwise missed the opportunity of accessing education, especially in the marginalized areas which could not adequately access quality education. Ongoing, voluntary, and self- motivated pursuit of knowledge for either personal or professional reasons is one of the characteristics of the 21st Century. One of the major ways of promoting life-long learning is the continuous use of ICT innovations in education.

“I congratulate School of Open teams across Africa for the innovative and transformative mode of teaching and learning that we are launching today. This African initiative is a worthy model for other regions of the world to emulate.

“As I conclude I take this opportunity to applaud UNESCO’s efforts and contribution in the development and growth of the country through this noble initiative that enables the primary, secondary and universities to optimize the use of Information and Communication Technology (ICT) in learning. I acknowledge the generous financial support from the Hewlett Foundation and SOO Africa teams support by Google.

“With those remarks, it is now my pleasure to declare the School of Open Africa officially opened.

“Thank you.”

Categorías: Free Culture [en]

Dictamen favorable a la neutralidad de la red en el senado nacional

Via Libre - 22 Octubre, 2014 - 14:15
La comisión de Sistemas, Medios de Comunicación y Libertad de Expresión del Senado Nacional dio dictamen favorable a un proyecto de Neutralidad de la Red largamente debatido en diversas instancias previas en la Cámara Alta. La comisión se tomó varios meses de trabajo para consensuar un dictamen que resultó superador de previas versiones, sobre las […]
Categorías: Cultura libre [es]

International Copyright Policy Laundering and the Ongoing War on Access to Knowledge

Electronic Frontier Foundation - 22 Octubre, 2014 - 14:15

How is it possible that someone could face years in prison for sharing an academic paper online? How did we arrive at such extreme criminal punishments for accessing knowledge and information? Well, this has been long in the making. We got here because Big Content interests have dominated secretive, back-room copyright negotiations over several decades, resulting in laws that are increasingly restricting our speech, and our ability to comment, control, re-use, and access knowledge, culture, and the devices that we own.

This is especially relevant for Open Access Week, which is all about making publicly-funded information and knowledge available free of licensing restrictions. Although some forward-thinking governments and publishers are helping to realize this dream, in a majority of cases the full force of copyright law still applies to constrain access to knowledge, with dire consequences for those like Diego Gomez.

The Colombian law that is being used to prosecute Diego for sharing an article online was passed following the conclusion of the US trade agreement with Colombia completed in 2006. The law was designed to fulfill the trade agreement's restrictive copyright standards, and it expanded criminal penalties for copyright infringement—increasing possible prison sentences and monetary fines.

Although we have not seen a case like Diego's before, such extreme criminal provisions are not unique to Colombia, nor are the provisions in the trade agreement they signed with the US. There are close to a dozen bilateral US trade deals that contain copyright provisions that echo US law. For the most part though, they are actually worse because they do not contain many of the public interest protections that are built into US law, such as fair use.

But these bilateral agreements are just one part of a longer story. They followed a series of international agreements from the World Trade Organization and the UN World Intellectual Property Organization that initially bound its signatory nations to more stringent digital copyright enforcement provisions, and which in turn led to the US passing the Digital Millennium Copyright Act. Now, we are in a post-bilateral copyright agreement phase, where nations are entering (or at least trying to enter) into massive plurilateral agreements that also contain stronger copyright enforcement measures, such as the Anti-Counterfeiting Trade Agreement (ACTA) and the Trans-Pacific Partnership (TPP) agreement.

Copyright Policy Laundering

This method of venue shifting is called policy laundering. That's when policymakers, at the behest of content industry interests, cycle unpopular policies through international negotiations that would otherwise fail if directly introduced back at home. These international law making bodies do not have the same standard of democratic oversight or transparency as many domestic-level rulemaking systems, and there is no single governing body that regulates these policies. So these venues have become a moving target, circumventing accountability while raising the global standards of copyright enforcement before our eyes.

Last week, there was another leak of the TPP's Intellectual Property chapter and it confirmed once again that the US Trade Representative (USTR) is pushing extreme copyright proposals in the trade agreement. In it, there are all kinds of limitations on users that could lead to greater restrictions on people's ability to access and share research and information. For instance, the USTR is proposing increased criminalization of copyright on multiple fronts, such as including acts that are not commercially motivated and situations where people may not even know, but may have "reasonable grounds to know", that what they are doing is illegal. Such broad, ambiguous definitions of what is a criminal copyright violation will continue to have a huge chilling effect for users who only seek to access works that may already be openly licensed or are in the public domain.

Ideally, countries forced to adopt these draconian policies would also enact a flexible system of exceptions and limitations to balance copyright's restrictions. But the language on exceptions and limitations in these trade deals are never robust enough to properly balance the interests of rightsholders with the public interest. They prescribe something called the "three-step" test, which is essentially a standard that countries must reach when passing a new exception and limitation to their copyright law. Colombia has a fair dealing system, a closed list of exceptions to copyright that must be passed legislatively, rather than the open-ended, flexible exceptions permitted by a fair use system (like in the US). Colombia's list of exceptions was issued more than 20 years ago, and are so narrowly tailored to some specific situations that they are not at all applicable to the digital age. Thus none of them are sufficient to apply to Diego's case, even if it was done for educational purposes.

The three-step test has previously been used to strike down new exceptions to copyright law at the national level. In the infamous Fairness in Music case, an international tribunal ruled US law in breach of the three-step test, by allowing music to be played in restaurants and retail stores without payment of royalties. The fact that these agreements do not have a robust requirement that signatory nations enact strong rights for users, but rather, includes terms that only seem to limit the kinds of rights that nations can adopt, speaks volumes.

While customs and practices around academic publishing will undoubtedly shift towards becoming more and more open, there's still a long way to go to fix state policies to enable and promote access to research and information. It does not help that many countries, like Colombia, are bound to international deals that oblige them to enact restrictive copyright laws that may undermine domestic efforts to improve access to knowledge. Unfortunately, that means that Diego is unlikely to be the last academic who faces imprisonment for simply sharing an article.

Between October 20 and 26, EFF is celebrating Open Access Week alongside dozens of organizations from around the world. This is a week to acknowledge the wide-ranging benefits of enabling open access to information and research—as well as exploring the dangerous costs of keeping knowledge locked behind publisher paywalls. We'll be posting on our blog every day about various aspects of the open access movement. Go here to find out how you can take part and to read the other Deeplinks published this week.

Related Issues: Fair Use and Intellectual Property: Defending the BalanceOpen AccessInternationalTrans-Pacific Partnership Agreement
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Categorías: Free Culture [en]

Daniel Sinker: OpenNews: Announcing our 2015 Knight-Mozilla Fellows!

Planet Drumbeat - 22 Octubre, 2014 - 14:07

We’ve been looking for Knight-Mozilla Fellows for four years now, and so you begin to notice patterns during the process. There’s that moment when you worry that there won’t be enough applicants, and then that other when you worry there will be too many. There’s that melancholy time when you realize that you won’t have a fellowship cohort quite like the current one and then the exhilaration when you realize that’s exactly right.

But the most important moment is the one when all the pieces begin to come together and you begin to see not an applicant but instead a fellow. That moment is magic: the sheer volume of applications (417 this year—our largest pool ever) disappears and where there was once a mass of qualifications and ideas, you begin to see truly extraordinary individuals.

It’s a great pleasure today to introduce those individuals—our 2015 Knight-Mozilla Fellows—to you. These folks will spend 10 months in 2015 experimenting in some of the best newsrooms in the world (they’ll be joined by one more Fellow, at Vox Media, who will be announced later this year), on a mission to try new things, to document them in the open, and to connect with the broader community of people writing code in journalism.

The work that the Knight-Mozilla Fellows do during their fellowship year doesn’t fit easily into a single sentence. Over the year a fellow will play the role of coder, teacher, mentor (and mentee), adventurer, colleague, and friend. They’ll push themselves, and journalism, in new directions. They’ll do work that has real impact—on themselves and on the web.

It’s a tall order, but a thrilling one, and the people we have lined up to do the work of a Knight-Mozilla Fellow in 2015 are among our very best yet. I can’t wait for you to meet them:

Tara Adiseshan | NYT/Washington Post

Tara Adiseshan is a designer and data visualization engineer who is excited about civic media, learning tools, and community platforms. From designing search futures at Autodesk to conducting user research around rainwater harvesting in rural India, Tara has had the opportunity to apply design methodologies and build solutions in a variety of disciplinary spaces. Tara believes that access to and understanding of information and data can be a key leverage point through which social systems change. Tara will be a Fellow at the Coral Project, a collaboration between the New York Times, the Washington Post, and OpenNews.

Follow Tara on Twitter at @taraandtheworld

Juan Elosua | La Nacion

Juan Elosua is a Spanish telecommunications engineer with broad experience in tech consultancy and financial services IT. In 2011, he discovered data journalism and became a data addict and freelance developer, and can now be found turning data upside down to extract knowledge from it. He strongly believes open data will play a key role in shaping the future of modern societies, and has trained journalists to help them find stories and work efficiently on data-related projects.

Follow Juan on Twitter at @jjelosua

Livia Labate | NPR

Livia Labate is a user experience designer and manager with a passion for in-house practice development. Livia is interested in how open source tools empower news creation and dissemination, and shape access to information and social participation. With over 15 years of industry experience, she has worked with large organizations such as Comcast and the BBC as well as heavily contributing to the development of the Information Architecture community of practice through the IA Institute. More recently, Livia has led Marriott’s Digital Standards and Practices group, focusing on stewardship and governance of digital experiences.

Follow Livia on Twitter at @livlab

Linda Sandvik | the Guardian

Linda Sandvik is a creative technologist and proto-MacGyver who likes to make things that inform, educate, and empower people and communities. She previously worked in local government and at Last.fm, and is a co-founder of Code Club, and her particular interests lie in using play and technology to help people discover their natural affinity for teaching themselves new things. She has a passion for open data, open knowledge, and serious games.

Follow Linda on Twitter at @hyper_linda

Julia Smith | CIR

Julia Smith is a design professional from Omaha, NE. She’s held a variety of roles in journalism and IT, having worked as a designer and developer on news sites, mobile applications, enterprise software, and corporate websites. She is fascinated with civic media and loves exploring the connections between storytelling, design, and technology to create experiences that empower community change.

Follow Julia on Twitter at @julia67

Francis Tseng | NYT/Washington Post

Francis Tseng is a programmer and interaction designer interested in natural language processing, internet socializing, demystifying technology, and systems modeling. After two years at IDEO, he became a Knight Foundation prototype grant recipient in 2014. He is currently teaching the News Automata course at the New School’s Design + Journalism program and designing and building _critical_ software with friends at Public Science. Francis will be a Fellow at the Coral Project, a collaboration between the New York Times, the Washington Post, and OpenNews.

Follow Francis on Twitter at @frnsys

Categorías: Free Culture [en]

Telefónica I+D lanza Thinking Things, el primer kit para crear objetos conectados IoT

ReadWriteWeb España - 22 Octubre, 2014 - 13:00

Telefonica I+D ha presentado Thinking Things, su primera solución comercial para llevar fácilmente las funcionalidades del “IoT” (Internet of Things) o los objetos conectados a cualquier cosa que un usuario o empresa puedan imaginar.

Thinking Things es un conjunto de módulos, que se unen como piezas de Lego, diseñado para crear rápidamente objetos conectados e inteligentes de todo tipo, bien por si solos o en conjunción con otros elementos que pueda fabricar el usuario con kits de robótica o de electrónica. Así, Thinking Things incluye módulos fundamentales como la batería, o el modulo de conectividad 2G (que es básicamente como un móvil en miniatura) y permite que el objeto esté conectado siempre en cualquier lugar del mundo, sin que haya necesidad de una red Wi-Fi o de emparejarse a otro dispositivo mediante Bluetooth.

La idea de Thinking Things es que aficionados, empresas o emprendedores puedan fabricar muy rápidamente prototipos de sistemas conectados, desde, por ejemplo, un sistema de seguridad basado en sensores de temperatura o presencia a los que puedes acceder desde cualquier lugar del mundo, sensores para monitorizar instalaciones eléctricas, sistemas de seguimiento mediante GPS (o sencillamente usando el posicionamiento por las antenas de telefonía cuando no se necesita tanta precisión).

La imaginación es el límite, y Telefónica tiene intención de comercializar, no sólo el kit de desarrollo de módulos para que cualquiera pueda fabricar módulos compatibles con Thinking Things, sino los módulos “en bruto”, es decir la electrónica, para que los que quieran fabricar pequeñas series de dispositivos finales con su propio factor de forma e integración puedan hacerlo también. En su interior, los módulos usan hardware abierto desarrollado en colaboración con Arduino, e integran la conectividad 2G disponible para Europa, Estados Unidos y Latinoamérica.

Por otro lado, la comunicación y programación de los módulos es muy sencilla ya que tan sólo hay que dar de alta el módulo de conexión 2G a través de una interfaz web, y desde esa web se pueden empezar a crear programas para los módulos incluso desde una interfaz visual en la que puedes introducir comportamientos o reglas condicionales. A pesar de su facilidad de uso, Thinking Things no trata de ser un producto (al menos a día de hoy) para el gran público sino para aficionados a la tecnología o la ingeniería, emprendedores, empresas de soluciones basadas en tecnología o instalaciones, que ahora pueden desarrollar productos, conectados e inteligentes de manera mucho más rápida y sencilla.

Primer pack por 90 euros

El primer pack de Thinking Things que comercializa Telefónica es el “pack ambiental”, un conjunto de módulos que permiten monitorizar y automatizar, en tiempo real y en remoto, por ejemplo, tareas relacionadas con la temperatura de un determinado lugar, la humedad o la intensidad de la luz. Este pack tiene un precio de 90 euros, y al conjunto se le pueden añadir multitud de módulos adicionales que ejecutan funciones más específicas como sensores de presencia, presión, humedad o temperatura, contadores de impactos, módulos de notificaciones auditivas y luces LED y temporizadores.




Categorías: Cultura libre [es]

FirefoxOS ha muerto? Larga vida a FirefoxOS?

Usemos Linux - 22 Octubre, 2014 - 12:57

Ha llovido un poco desde la primera vez que hablamos de FirefoxOS en este blog, y desde ese entonces para acá, debo decir muy decepcionado, que la evolución de este Sistema Operativo para móviles ha sido muy pobre. De eso tratará este post, sobre mi experiencia con FirefoxOS, y sus cosas buenas y malas hasta el momento.

Lo malo de FirefoxOS

Para ser sincero no creo que lo malo que pueda encontrarle yo a este SO sea culpa del sistema en si, sino de la forma en que Mozilla está haciendo las cosas. Pero comencemos por el principio.

Cuando comenzó todo el murmullo acerca de FirefoxOS, lo primero que pensé fue: ¡¡WOW!! Un Sistema Operativo que usa HTML y Firefox por debajo, eso significa, un Sistema Operativo súper actualizado. Pues bien, me equivoqué de principio a fin por dos razones fundamentales.

  1. Mozilla no actualiza FirefoxOS a la par del Navegador Web, y mucho menos lanza actualizaciones Over the Air más conocidas como OTA.. Esto se lo deja a los fabricantes y en el caso de ZTE, para actualizar de una versión a otra, había que flashear el teléfono, por lo cual perdíamos todos los datos y configuraciones.
  2. El primer fabricante en lanzar un teléfono con FirefoxOS fue ZTE, y el Soporte para el ZTE Open fue desastroso, por no decir nulo.

Básicamente los que compraron un ZTE Open ahora tienen un pisapapeles. La última versión de FirefoxOS que funcionó sin problemas aparentes en un ZTE Open fue la 1.2. Versiones posteriores lanzadas por La Comunidad principalmente, presentaban problemas con la cámara, el radio, y otras aplicaciones.

Si quieren usar FirefoxOS 2.2 en un ZTE oficialmente, pues tienen que comprar un ZTE Open II o un ZTE Open C y en lo particular, no se los recomiendo. El soporte que ofrece ZTE es malísimo, casi nulo. Les aconsejo conseguir un Alcatel o un Flame, este último es el teléfono “oficial” de Mozilla.

Lo bueno de FirefoxOS

Comencemos por lo bueno de este SO para dispositivos móviles desde mi punto de vista. Primero que todo, es un sistema que en sus capas superiores corre tecnología web, lo cual es un acierto en muchos sentidos, pero principalmente, porque con conocimientos de HTML5, CSS3 y JS, podemos personalizar todos los detalles de su interfaz o crear aplicaciones de forma muy simple.

El SO corre bastante bien desde sus primeras versiones y por lo menos en el ZTE Open que tuve en su momento, se movía con fluidez para el hardware lost cost que posee ese terminal.

Gracias a la ventaja de usar tecnología web (como les dije anteriormente) el Marketplace de Mozilla ha ido mejorando visualmente y se han añadido aplicaciones de muy buena calidad en los últimos tiempo.

Otra gran ventaja que tiene FirefoxOS es que su condición de Open Source permite que la Comunidad haga muchos aportes (y por suerte) sus propios Custom ROMs. Esto es de vital importancia por algo que explicaré más adelante en los puntos que considero negativos, así que vamos a ellos.

¿Mala estrategia por parte de Mozilla?

Creo que la estrategia de Mozilla desde un principio estuvo errada. Lo primero que debían hacer, era garantizar un mínimo de aplicaciones imprescindibles para los usuarios. Me refiero como es lógico a Whatsapp, Facebook, Twitter, Google+, que en muchos casos, solo encontrábamos un acceso directo a la versión móvil de estos servicios.

Creo que Mozilla tiene personal cualificado y capacitado para hacer esto, pero no lo hizo. Entonces sucedió lo evidente. Lanzaron el ZTE Open con Movistar y muchos usuarios devolvían el teléfono simplemente por no tener dichas aplicaciones.

Eso de que el fabricante sea el que actualice sus terminales no está mal siempre y cuando exista un soporte adecuado, lo vemos con los terminales Android. Sin embargo, Mozilla ni siquiera se preocupó en asignar un par de desarrolladores que mantuvieras oficialmente las versiones del ZTE Open y del Alcatel Touch Fire, que fueron los dos primeros terminales en ser comercializados, y como dije anteriormente el apoyo por parte de ZTE fue casi nulo. ¿Quieres tener FirefoxOS en el ZTE Open? Pues bájate 20GB de paquetes a un servidor, y compílalo tu mismo.

Cuando usamos FirefoxOS nos damos cuenta de que le faltan un montón de funcionalidades. Hasta donde lo probé (versión 2.1) no tenía la opción de rotar la pantalla cuando escribíamos un SMS, y algo tan simple como eso resultaba molesto cuando el tamaño del terminal no sobrepasa las 4 pulgadas. Mozilla se ha centrado más en la parte visual que en la funcional. Y me pregunto ¿en que punto está el desarrollo de FirefoxOS? ¿Hace cuanto no tenemos noticias de un nuevo lanzamiento?

La idea de Mozilla

El objetivo de Mozilla nunca ha sido competir con Andriod o iOS (muy tontos si lo consideran), sino de llegar a los mercados emergentes. Hasta ahí todo está lindo, pero, pienso que tuvieron la oportunidad de hacerlo en sus manos y la perdieron. El poco éxito del ZTE Open, y la salida de Android One le ponen mucho más alto la parada.

Si usted tuviese 100 dólares en que lo gastaría ¿en un teléfono con FirefoxOS que carece de un montón de aplicaciones, o en Android One? Más allá de la libertad, del monopolio, de las malas prácticas de las compañías, más allá de todo eso está el usuario que es el que al final, decide sobre un sistema u otro y casi siempre, por las aplicaciones.

Veremos que pasa al final, y ojalá en un futuro FirefoxOS se convierta en un SO que pueda llevar en mi dispositivo sin problema alguno, pues la verdad me gusta bastante y es necesario para el ecosistema actual. Larga vida a FirefoxOS!!

La Comunidad al rescate

Pero como ya mencioné, no todo está perdido y es gracias a La Comunidad. Existen muchos blogs que aún mantienen noticias frescas sobre FirefoxOS y sus aplicaciones, o incluso hay quienes se dedican a lanzar Custom ROMs para los olvidados ZTE Open como BeetleDeveloper.

Muestra del trabajo o que hacer la comunidad es una recogida de firmas que leí se estaba haciendo, el fin de la misma es traer WhatsApp a FirefoxOS, o un port de Vine para visualizar vídeos no-oficial.

Vía o Fuente de esto último.

The post FirefoxOS ha muerto? Larga vida a FirefoxOS? appeared first on Desde Linux.

Categorías: Cultura libre [es]

Build a commons for everyone

Creative Commons - 22 Octubre, 2014 - 12:42

I joined CC in June of this year, and immediately set out to update our strategy. I spent the summer working with our staff, affiliates, board, partners, and funders to understand the needs and the opportunities, and to plan for 2015 and beyond.

Today, we’re focused on three strategic objectives:

  1. A vibrant commons. Supporting the CC license suite so it’s easy to contribute to the commons —from improving the experience on platforms, to enhancing our license chooser, to translating the 4.0 licenses;
  2. A usable commons. Helping creators find and reuse the content they want and need, including exploring ways to improve search and content analytics, so creators can see where their content goes after they share it; and,
  3. A relevant commons. Leading a movement of individuals, organizations, and institutions who will inspire others to create the commons of creativity and knowledge we all want.

These three simple objectives will guide our work over the next year. If you share our goal of a more healthy and vibrant commons, we’re proud to work alongside you.

This month, we’ll launch our most ambitious annual campaign yet. We’re going to tell the story of the commons, its reach, and its potential, to make a compelling case for our work. We’ll share some exciting new projects that show how we’re building the next phase of CC.

I hope that you’ll make a donation, but equally as important, I hope you’ll help us spread the word and grow our community of donors to build a more sustainable organization.

Categorías: Free Culture [en]

Proyección de Google and the World Brain

Rancho Electrónico - 22 Octubre, 2014 - 12:10

DIGITALIZAR / Sábado  25 de Octubre a las 7 pm
Google and the World Brain

Las proyecciones serán acompañadas de palomitas y venta de cerveza artesanal, los recursos obtenidos serán utilizados para completar la construcción del scanner de libros de la Biblioteca Digital “La Campechana Mental” del Hackerspace Rancho Electrónico.

https://twitter.com/CampechanaM

Categorías: Cultura libre [es]

Shooting At Canadian Parliament

Slashdot YourRightsOnline - 22 Octubre, 2014 - 11:55
CBC reports that a man pulled up to the War Memorial in downtown Ottawa, got out of his car, and shot a soldier with a rifle. The Memorial is right next to the Canadian Parliament buildings. A shooter (reportedly the same one, but unconfirmed) also approached Parliament and got inside before he was shot and killed. "Scott Walsh, who was working on Parliament Hill, said ... the man hopped over the stone fence that surrounds Parliament Hill, with his gun forcing someone out of their car. He then drove to the front doors of Parliament and fired at least two shots, Walsh said." Canadian government officials were quickly evacuated from the building, while the search continues for further suspects. This comes a day after Canada raised its domestic terrorism threat level. Most details of the situation are still unconfirmed -- CBC has live video coverage here. They have confirmed that there was a second shooting at the Rideau Center, a shopping mall nearby.

Read more of this story at Slashdot.








Categorías: Free Culture [en]

Open Innovation de BBVA: la banca también apuesta por abrir los datos

ReadWriteWeb España - 22 Octubre, 2014 - 11:30

Hay quien todavía cree que la apertura de datos es algo limitado a la administración pública, reconoce el responsable de Open Innovation del BBVA, José Antonio Gallego. Pero liberar la información también “puede mejorar la calidad de vida de las empresas privadas y de los ciudadanos”.

Esta tarde se presenta en el madrileño Centro de Innovación de la entidad la API con la que el banco compartirá datos de transacciones comerciales realizadas con tarjeta en México DF, Guadalajara y Monterrey desde noviembre de 2013 a abril de 2014. Los pondrá –debidamente agregados y anonimizados– a disposición de los programadores y desarrolladores que participen en el datathon internacional Innova Challenge, un cruce de caminos entre el Big Data y el Open Data que ya está en marcha y al que podrán presentarse aplicaciones hasta el 1 de diciembre.

Y las apps participantes no tienen que versar únicamente sobre temas bancarios. En una charla con TICbeat, Gallego recuerda algunos ejemplos de las 144 ganadoras del año pasado, procedentes de países de todo el mundo y realizadas a partir de datos comerciales de Madrid y Barcelona: “Hubo una aplicación que comprobaba de qué forma influyen los eventos con gran poder de convocatoria, como el fútbol, en el comercio de los alrededores, analizando su impacto en las redes sociales. También participaron otras para comprobar de qué barrios recibían más clientes los centros comerciales o en qué zona de la ciudad tiene más posibilidades de prosperar un negocio en función de su tipo de clientela”.

Los responsables de la API, añade, han llevado a cabo un trabajo muy exhaustivo para que todos estos datos estén totalmente agregados y anonimizados, de forma que no se pueda saber quién los ha originado, ni el comercio ni la persona. “Por ejemplo”, cita, “si en una calle solo hay una tienda de deportes, esos datos se eliminan, porque sería muy fácil descubrir de dónde proceden”.

“Nuestro potencial está en cruzar datos”

El potencial de los datos, subraya Gallego, reside en mezclarlos con otras fuentes. “Los desarrolladores usan la información y la cruzan con otra disponible, para sacarle partido y aportar valor y conocimiento tanto a nuestros clientes como a las empresas y los ciudadanos. Ése es nuestro valor diferencial”, señala, antes de recordar que Open Innovation siempre está buscando la colaboración con instituciones públicas.

El responsable de la iniciativa subraya que ya existen muchos movimientos ciudadanos que trabajan para que las administraciones abran sus datos y la sociedad pueda hacer un uso más propio de ellos. En nuestro país cita ejemplos como El BOE nuestro de cada día, y fuera de él se refiere a las compañías eléctricas estadounidenses que, abriendo sus datos, han ayudado a que la gente lleve a cabo un consumo energético más eficiente. El Open Data, insiste, “favorece la transparencia”.

España, admite, va con retraso en esta asignatura respecto a los países anglosajones –hace falta, por ejemplo, “una mayor organización en los estándares”–, pero hay iniciativas, como el portal de Open Data del Ayuntamiento de Madrid, que “nos están poniendo al día”.

Foto cc: Eneas de Troya

 




Categorías: Cultura libre [es]

New Open Access Button Apps Find Free Access to Scientific and Scholarly Research

Infojustice - 22 Octubre, 2014 - 11:03
Open Access Button press release, Link, CC-BY Joseph McArthur, +447732634892 | media@openaccessbutton.org London, England. The Open Access Button today launched a suite of new apps to help researchers, patients, students and the public get access to scientific and scholarly research. People use research everyday to create scientific and medical advances, understand culture, and fuel the [...]
Categorías: Free Culture [en]

Video: El derecho de copia V1.3, Museo del Chopo, UNAM

Ariel Vercelli - 22 Octubre, 2014 - 11:02

Les comparto el video de la conferencia “El derecho de copia (v1.3)”, presentación que tuvo lugar el 15 de octubre pasado en el Museo Universitario del Chopo, UNAM, con motivo de la presentación de la compilación: “Repensar el derecho de autor y el derecho de copia en la era digital: diálogo sobre artes, regulación y disponibilidad de la cultura“. Tuve el gusto de presentar junto a Juan Voutssás Márquez y el maestro José Luis Paredes Pacho (Director del Museo). Comenta Juan, sobre el final de la presentación: “en la ciencia archivística moderna el concepto de lo original ya no existe”. Comenta Pacho, también hacia el final, “va a ser difícil que encontremos una única solución a estas problemáticas culturales”. ¡Mucho trabajo por delante!
 

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Categorías: Cultura libre [es]

Open Badges blog: #openbadgesMOOC Session 12 - Design Principles Documentation Project / Open edX and Beyond Project

Planet Drumbeat - 22 Octubre, 2014 - 10:53
Badges: New Currency for Professional Credentials Session 12: Design Principles Documentation Project / Open edX and Beyond Project Session Recording: coming soon!

James E. Willis, III, Ph.D. is a research associate in the Center for Research on Learning and Technology at Indiana University’s School of Education working with Dan Hickey and his research team on their digital badges projects, the Design Principles Documentation Project and the recently launched Open edX and Beyond project.

Open Badges Design Principles Documentation

In the 2012 Badges for Lifelong Learning DML Competition, 30 organizations were funded to develop ecosystems for open digital badges. Indiana University’s Center for Research on Learning and Technology has studied the development, implementation, and practice of badging within the scope of recognizing, assessing, motivating, and studying learning.

The research team analyzed project proposals and then conducted interviews as projects got underway and after the development period was over. This resulted in a forthcoming report and open database detailing intended practices (ideas outlined in general proposals), enacted practices (intentions unfolding in the world), and formal practices (what continues after funding ends) for using digital badges, with particular attention on the factors that supported the formalization of some practices while hindering others.

5 Buckets for Badge System Design

Sheryl Grant, Director of Social Networking at DML/HASTAC, defined five classes or ‘buckets’ for badge system design based on the same 30 badge projects from the 2012 Badges for Lifelong Learning DML Competition - read more on the HASTAC blog.

Here are Sheryl’s five badge system classes:

  • New build. The badge system, learning content, and technological platforms are designed simultaneously.
  • Integrated build. The badge system and learning content are co-created and integrated into a pre-existing technological platform.
  • Layered build. The badge system is layered on top of pre-existing learning content and pre-existing technological platform.
  • Responsive build. The badge system responds to pre-existing learning content, and the technological platform does not yet exist, is optional, or is distributed.
  • Badge-first build. The badges are designed first and the learning content and technological platform are designed around the badges.

Sheryl identified a badge system as being comprised of three components: technology, learning content, and the badges themselves. Each of the five badge system classes starts with and requires a combination of these components, as shown in the table above.

The DPD Project team looked at the 30 badging projects, first identifying which bucket each system fell into, then looking at various levels of progress or status (including implementation, ecosystem and badges) and found the layered and responsive badge systems were more successful than the other three:

The team also looked more deeply at the various badge system proposals within each of the 30 projects, looking at the various practices that were formalized, proposed but not enacted, and unproposed but introduced. James Willis provided an overview of these for a handful of projects, including YALSA, UC Davis, Who Built America, and Badges for Vets:

The team’s general findings included:

  • Digital badges are different to what many are used to - and open digital badges are even more different - so there were lots of new things to learn and adjust to;
  • Claims and evidence are hard to define, and many of the projects struggled to define either or both of these;
  • Information circulates within social networks - validity gets crowd-sourced;
  • COPPA, FERPA and other legal constraints worried many initiatives;
  • It’s not just about the badges: those that tried to build an ecosystem from scratch around badges weren’t as successful as those that integrated badges into existing learning systems;

Some orgs found badge system design too difficult to define / scale in the early stages: lessons from @Willis3James on the #openbadgesMOOC

— Open Badges (@OpenBadges) October 20, 2014

Over the years we’ve heard a number of presentations on this work from Dan Hickey and Nate Otto on the Open Badges Community Calls, so it was great to see their findings presented by James on Monday. For anyone looking into building a badge system, this research will prove invaluable!

For more details on the other projects the team looked at, check out James’ slide deck.

For more information on the DPD Project, visit http://dpdproject.info/

*********************

Open edX and Beyond

To support widespread innovation around open digital badges in higher education, the Center for Research on Learning and Technology at Indiana University is working with IBL Studios, Inc. and Achievery to offer open badges in Open edX. The project is currently building badges into Lorena Barba’s Open edX MOOC, Practical Numerical Methods with Python.

When Professor Barba realized that Open edX requires authentication, she proposed the badges link directly to Github, where students will be working. This may be the first time badges have used direct links to Github as evidence, so we’re excited to see how this works as the course progresses. A series of badges should be available by mid-November, with seamless badge integration by spring 2015.

Building badges into Open edX has presented a number of technical and pedagogical challenges and opportunities for the team:

  • Finding the ‘seams’ in Open edX coding to build a badges API connection;
  • Assuring individual identity verification and management;
  • Keeping open materials within the evidence of outcomes;
  • Assessing student progress in specific, cumulative skills learned;
  • Aligning outcomes for replication in future edX and Open edX MOOCs

Ongoing goals for the team at Indiana University’s Center for Research on Learning and Technology include facilitating further widespread use of digital badges in higher education - to more hybrid and standalone courses, across multiple platforms, and for faculty and staff learning. They also plan to publish their findings from this and ongoing projects, sharing their notes, challenges and results for future opportunities.

Learn more about the Open edX and Beyond project on Dan Hickey’s blog.

*********************************************

We look forward to continuing this course with you! See below for details of the next session.

Go to http://badges.coursesites.com/ to access more resources, information, and challenge assignments to earn badges.

*********************************************

Future sessions:

Monday, Nov. 10, 2-3pm ET: Open Badges Policy - Anne Derryberry Monday, Dec. 8, 2-3pm ET: Open Badges Review - Sunny Lee and Jade Forester

Categorías: Free Culture [en]
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